Published on
February 4, 2010



Sorry these pictures are not so good. I took them with a phone. All my brothers are excited about Playmobile right now. I only have one guy, but I decided he needs a house, his name is Big Bob. The house has two stories and an attic, you can get to the attic by swinging the roof up, it is hinged.I have not made any furniture yet, I will start today and post more pictures once it’s all done.
Published on
February 2, 2010
**Warning**
After writing this, I noticed that a lot of it goes way over board in the description, so unless you’re very interested don’t read the stuff in italics and parenthesis.
My Catan game is almost finished! I have to print out the special cards I made, make the event die (it has pictures instead of numbers on it’s sides) and paint the roads for yellow and red, but other than that I’m done! Below is a sample setup to show you how it looks (though you play on a bigger board).

As you can see, there are number tokens on all the hexes that aren’t water or desert(When the dice roll that number you get resources and or commodities from it). Instead of the things I originally showed you as cities, settlements and roads (they were to big and to hard to mass produce) I’m using the short cylinders on the left of green and blue as settlements and two stacked as a city (settlements are worth 1pt and cities 2.). The square with the green outline is a knight with the 2 you can see faintly on it representing it’s strength (Knights are used to drive off the barbarians (among other things)). I already showed you the Merchant pawn next to green city (If you have it you can trade 2:1 with the resource it is on (in this case wood)). I also showed you the robber on the top left hex (While on a hex no one gets resources from that hex if it’s number is rolled). Blue’s city in the middle has a black token under it which represents a city wall (city walls let you hold more cards). Blues right-most piece is a metropolis which counts as four points. 
This is the barbarian board. If a barbarian ship is rolled on the event die the black counter on it is moved forward one. As you see, it is currently on 3, so if the ship is rolled five more times it will land on the crossed swords and the barbarians will burn a couple of cities then return home singing piratey songs. (they can be stopped by Knights.)
P.S. Yes, there is a real settlers of Catan box in the top of the first picture as Roland kindly gave us one to put our stuff in.
Published on
January 29, 2010

The whole thing is themed on animals and I got in everything from a boot that looks like a cow, to a stone frog, to winnie the pooh, to a weaver bird. Here are some closer looks.


Also I made a mosaic of some kind of bird this morning.

Andrew says it’s a chicken, Henry says a yellow duck, Ben thinks maybe a canary.
Published on
January 29, 2010
I need your help in making up a game. Do you think one about hippos, ants, Spanish conquistadors, or peanuts (or a mix!) would be more fun?
Published on
January 28, 2010
Thursday school art assignment was to make a collage. Ellies collage showed cute pictures of animals, but it turned out that we boys all amputated heads (or bodies, or limbs, etc.) and stuck the on other things. My creations included a slug terrorist,

A shy panda person,

A…um…er…person (loosely defined),

and an industrious elephant. The thing to the right of the elephants head is a mosquito with some added eyes,

but the phone Dad left us as a camera doesn’t work so well close up.

If you think this is at all strange you should see ben’s.
Published on
January 28, 2010

For Thursday’s craft class we made collages. all we had to work with was some posters, a calendar, and some christian and african magazines
Published on
January 27, 2010

I did this in art class yesterday, I am not quite sure why the egg and the alphabet block are in there, that is just the way it turned out.
Published on
January 27, 2010
The game I’m making is really complicated, as it contains both add-ons to the origional. The origional, however consists of a board with no water and a lot less land than I’m using. In the origional, you start with two settlements and two roads on the board and try to make more settlements, roads, and turn your settlements into cities using various materials. If one of your places is sitting next to a hex with a 8 on it when an 8 gets rolled, you get 1 of the matereal depicted on that space for a settkement, 2 for a city ( the matereal is a clay for a reddish hex, sheep for light green, wood for dark green, iron for greyish black and yellow for wheat). You win when you get 10 points, with a city worth 2 pts and a settlement worth 1. (I could tell you more, like how much each trhing cost, but it wouldn’t be quite fair to Klaus Teuber (the inventor of the game).
Published on
January 27, 2010
The game I’m making is really complicated, as it contains both add-ons to the origional. The origional, however consists of a board with no water and a lot less land than I’m using. In the origional, you start with two settlements and two roads on the board and try to make more settlements, roads, and turn your settlements into cities using various materials. If one of your places is sitting next to a hex with a 8 on it when an 8 gets rolled, you get 1 of the matereal depicted on that space for a settkement, 2 for a city ( the matereal is a clay for a reddish hex, sheep for light green, wood for dark green, iron for greyish black and yellow for wheat). You win when you get 10 points, with a city worth 2 pts and a settlement worth 1. (I could tell you more, like how much each trhing cost, but it wouldn’t be quite fair to Klaus Teuber (the inventor of the game).
Published on
January 25, 2010
When the Seilers were here, Roland (Susan’s husband) taught us how to play a game called Catan. After he left I started making my own copy of the game. I got pictures of the pieces of the board hexes of the internet, resized them, and made some pictures of hexes I couldn’t find (like the the water all over and the gold field hexes in the top right.) Below is the board.

I also have started making the settlement, road, and city pieces (left to right) below.

and have completed the number dots (top), the ports (bottom center), the merchant (bottom left), and the robber (bottom right).
